2, Aug


STOCKHOLM, SWEDEN August 2, 2010– Founded by former employees of GRIN, video game developer Whiteout today announces their existence to the world. Formed out of the studio that created titles such as Bionic Commando, Bionic Commando: Rearmed, Wanted: Weapons of Fate and Terminator Salvation, Whiteout sets off with a wealth of experience in creating both large scale titles as well as critically acclaimed downloadable games.

Much like the Swedish winter, Whiteout’s goal is to entice gamers to warm up next to their consoles. “We’ve got some very exciting concepts under development,” said Joel Fagerlund, one of the co-founders of Whiteout.

“We are currently working on a bigger project in CryENGINE 3, and thanks to the excellent technology and support from Crytek, we have been able to carefully handcraft a playable prototype that will knock your socks off.”

While they are currently focused on this project, many of their concepts are for digital platforms. “At GRIN, we saw the community’s extraordinary response to Bionic Commando: Rearmed.” continues Fagerlund. “Couple that with the fact that new releases such as Limbo and Joe Danger have been so well received, we know that the digital marketplace is vibrant and thriving.”

Whiteout hopes to share more information with potential partners around Gamescom, held later this year.

For more information visit http://www.hellowhiteout.com/

Joel Fagerlund
+46 70 403 42 41

Stockholm, Sweden-based Whiteout was founded by ex-employees of Sweden-based games developer GRIN and Germany-based Metaversum.
Whiteout aims to create high quality games for current- and next-gen video game consoles and handhelds.

twitter: http://twitter.com/hellowhiteout/

Posted by: Joel on August 2, 2010 at 06:03